// ------------------------------------------------------------------------- //

// Coppermine Photo Gallery 1.3.2                                            //

// ------------------------------------------------------------------------- //

// Copyright (C) 2002-2004 Gregory DEMAR                                     //

// http://www.chezgreg.net/coppermine/                                       //

// ------------------------------------------------------------------------- //

// Updated by the Coppermine Dev Team                                        //

// (http://coppermine.sf.net/team/)                                          //

// see /docs/credits.html for details                                        //

// ------------------------------------------------------------------------- //

// This program is free software; you can redistribute it and/or modify      //

// it under the terms of the GNU General Public License as published by      //

// the Free Software Foundation; either version 2 of the License, or         //

// (at your option) any later version.                                       //

// ------------------------------------------------------------------------- //

// CVS version: $Id: config.php,v 1.9 2004/07/24 15:03:52 gaugau Exp $

// ------------------------------------------------------------------------- //

function adjust_popup()

{

        var w, h, fixedW, fixedH, diffW, diffH;



        if (document.all) {

                fixedW = document.body.clientWidth;

                fixedH = document.body.clientHeight;

                window.resizeTo(fixedW, fixedH);

                diffW = fixedW - document.body.clientWidth;

                diffH = fixedH - document.body.clientHeight;

        } else {

                fixedW = window.innerWidth;

                fixedH = window.innerHeight;

                window.resizeTo(fixedW, fixedH);

                diffW = fixedW - window.innerWidth;

                diffH = fixedH - window.innerHeight;

        }

        w = fixedW + diffW;

        h = fixedH + diffH;

        if (h >= screen.availHeight) w += 16;

        if (w >= screen.availWidth)  h += 16;

        w = Math.min(w,screen.availWidth);

        h = Math.min(h,screen.availHeight);

        window.resizeTo(w,h);

        window.moveTo((screen.availWidth-w)/2, (screen.availHeight-h)/2);

}


